All work I've made for "The Last Lightkeeper", a demo of a game made in the Introduction in Game Development in UnB, working like a game jam (10 weeks for producing all the game). I was in main position of Art Director, Game Design, Character Design, Prop Design and helped in minor character animations.
It contains the character design/turnaround of the main characters and art for most in game props focused in ambient and narrative usage. I'm very proud of all I've managed to do and extra exited in working in more game design in the future!